Name: | Tobias Kirschstein |
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Position: | Ph.D Candidate |
E-Mail: | tobias.kirschstein@tum.de |
Phone: | TBD |
Room No: | 02.07.035 |
GGHead: Fast and Generalizable 3D Gaussian Heads |
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Tobias Kirschstein, Simon Giebenhain, Jiapeng Tang, Markos Georgopoulos, Matthias Nießner |
SIGGRAPH Asia 2024 |
GGHead generates photo-realistic 3D heads and renders them at 1k resolution in real-time. Thanks to the efficiency of 3D Gaussian Splatting, no 2D super-resolution network is needed anymore which hampered the view-consistency of prior work. We adopt a 3D GAN formulation which allows training GGHead solely from 2D image datasets. |
[video][bibtex][project page] |
NPGA: Neural Parametric Gaussian Avatars |
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Simon Giebenhain, Tobias Kirschstein, Martin Rünz, Lourdes Agapito, Matthias Nießner |
SIGGRAPH Asia 2024 |
NPGA is a method to create 3d avatars from multi-view video recordings which can be precisely animated using the expression space of the underlying neural parametric head model. For increased dynamic representational capacity, we leaverage per-Gaussian latent features, which are used to condition our deformation MLP. |
[video][bibtex][project page] |
DiffusionAvatars: Deferred Diffusion for High-fidelity 3D Head Avatars |
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Tobias Kirschstein, Simon Giebenhain, Matthias Nießner |
CVPR 2024 |
DiffusionAvatar uses diffusion-based, deferred neural rendering to translate geometric cues from an underlying neural parametric head model (NPHM) to photo-realistic renderings. The underlying NPHM provides accurate control over facial expressions, while the deferred neural rendering leverages the 2D prior of StableDiffusion, in order to generate compelling images. |
[video][bibtex][project page] |
MonoNPHM: Dynamic Head Reconstruction from Monoculuar Videos |
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Simon Giebenhain, Tobias Kirschstein, Markos Georgopoulos, Martin Rünz, Lourdes Agapito, Matthias Nießner |
CVPR 2024 |
MonoNPHM is a neural parametric head model that disentangles geomery, appearance and facial expression into three separate latent spaces. Using MonoNPHM as a prior, we tackle the task of dynamic 3D head reconstruction from monocular RGB videos, using inverse, SDF-based, volumetric rendering. |
[video][bibtex][project page] |
GaussianAvatars: Photorealistic Head Avatars with Rigged 3D Gaussians |
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Shenhan Qian, Tobias Kirschstein, Liam Schoneveld, Davide Davoli, Simon Giebenhain, Matthias Nießner |
CVPR 2024 |
We introduce GaussianAvatars, a new method to create photorealistic head avatars that are fully controllable in terms of expression, pose, and viewpoint. The core idea is a dynamic 3D representation based on 3D Gaussian splats that are rigged to a parametric morphable face model. This combination facilitates photorealistic rendering while allowing for precise animation control via the underlying parametric model. |
[video][bibtex][project page] |
NeRSemble: Multi-view Radiance Field Reconstruction of Human Heads |
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Tobias Kirschstein, Shenhan Qian, Simon Giebenhain, Tim Walter, Matthias Nießner |
SIGGRAPH'23 |
We propose NeRSemble for high-quality novel view synthesis of human heads. We combine a deformation field modeling coarse motion with an ensemble of multi-resolution hash encodings to represent fine expression-dependent details. To train our model, we recorded a novel multi-view video dataset containing over 4700 sequences of human heads covering a variety of facial expressions. |
[video][bibtex][project page] |
Learning Neural Parametric Head Models |
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Simon Giebenhain, Tobias Kirschstein, Markos Georgopoulos, Martin Rünz, Lourdes Agapito, Matthias Nießner |
CVPR 2023 |
We present Neural Parametric Head Models (NPHMs) for high fidelity representation of complete human heads. We utilize a hybrid representation for a person's canonical head geometry, which is deformed using a deformation field to model expressions. To train our model we captured a large dataset of high-end laser scans of 120 persons in 20 expressions each. |
[video][bibtex][project page] |